The core rulebook FUNDED! Editor has been informed, she started work and will be paid out once it's done.
The crushing weight of the darkness hangs above you. In the corners of your eyes, shapes loom and squirm. A child beckoning from the gossamer mist filled side street. You know you shouldn't go that way. The revelation that even in the normal world, there are various secret and hidden organisations exist. Creatures beyond comprehension ooze into our reality. Bending it to their will. Or was that only a depraved madman, acting out on his delusions? It is real? Maybe this all is just beyond your normal everyday self.
Welcome to the Domains Horror Roleplaying System
This is the Core Rulebook of the Domains Horror Roleplaying System, a #LucidNightmares framework made to create a narrative horror experience. Meaning that establishing a culture of safe play, using consent forms, safety tools, and various other session 0 and session debrief tools are suggested and highlighted to help digest the heavy topics.
The system uses a single 4d10 roll to give the players and game master the opportunity to weave an intricate story. Meaning that the dice roll itself will give both the positive and negative parts of the narrative.
The characters are created with a simple and fast system offering character customization with 120+ traits in 5 Aptitudes: Survival, Awareness, Larceny, Knowledge, Social. This should help them get through their everyday while facing various horrific situations. Some mundane some more eldritch.
These characters will progress via a natural growth mechanic which allows the characters to progress depending on the story and how the player envisions them, while not allowing a fast increase in power. They will advance between sessions with growth being awarded for participating in the story, advancing the story, pushing personal goals, and for giving post game insight in what your character learned.
Shape the very story with powerful Abilities that allow you to add unchangeable narrative structures to the game at the cost of Threat, a resource the GM can use to do the same with negative story structures! Allow yourself to generate possible negative outcomes in the future to gain a fast and secure way to clear issue in game with your abilities.
Explore a full NPC and Monster creation system allowing you to handcraft the perfect horror experience for your party and delve into various tools that allow the GM to fully induce Bleed with the players by letting them scare themselves! With the GM section advertising on how to play with safety tools and proper game prep, involving communication and cooperation between the GM and players to further enhance the possibility of bleed. The GM also can tailor that experience to anything with the robust system for prepping a story from the world itself to various happenings in it.
So, grab your pen, paper, and dice; and get ready to be scared
The Core Rulebook
This book contains all you need to:
- Make characters
- Make them grow in a natural manner
- Gear them out with tools required for them to survive
- Make them delve into ancient magics
- Prepare a Story
- Create a Domain of your own
- Create NPCs and Monsters
Furthermore once the v1 is out the book will contain:
- An introduction Story ( in preparation as a stand alone PDF!)
- Sample NPCs and Monsters ( in preparation as an appendix!)
- Full lists and references for easy character creation ( in preparation as standalone document)
- Character creation guide with Character sheet explanations (DONE, within the characters chapter)